Back on track
Wow, the time flies. It is over four years since my last blog post and to be honest – it doesn’t feel like it was yeasterday I wrote my last entry.
So what have I done the past four years? Well, most of the time I was very busy with my job and in my spare time I startet working out like crazy. 🙂
This leads to the fact I didn’t spent a lot of time for game development. I wrote a couple concepts for games – both were a combination of match-3 puzzles an RPG. I even startet writing a prototype for one of the two games but I didn’t get any further than a prototype.
Last year I startet to rewrite Help Harry from scratch in Unity. To original Help Harry was written in Objective-C and I used a level editor I bought from a guy from the Apple app store. So I wrote the whole game in C# and I even built a Unity extension for my level editor.
For the upcoming year 2018 I made the resolution that I will create one game every month. Since my job does not require me to program anymore, I would like to keep up my programming skills with game development in my spare time.
These games will of course be more like prototypes than actual games and I will follow the typical game jam rules:
- the game should be playable and in a stable state (means no crashes)
- it follows a certain theme
- all the content (code and art work) will be created by myself
- I will also try to use different game mechanics from month to month
At the beginning of every month I will use following game jam theme creator to generate a random theme. Based on that theme I will create a game during the month.