My name is Andy and I am a fulltime senior software developer/team leader and a hobby game developer and artist.

I started with game development about 10 years ago. I started using the XNA game framework and created a few test games for the Xbox 360 and PC but never released something. My first game I did release was Herschnoid for the Windows Phone 7.

Because of the small size of the Windows Phone 7 market I switched from Microsoft to Apple. After over 12 years as a professional developer with Microsoft technologies and programming languages it was a huge step for myself.

In March 2012 I released my first universal game for the iPhone and iPad called Pixel Cow. It’s a free game with a Snake-like gameplay.

In October 2012 I released Help Harry, a fully featured physics-based puzzle game for the iPhone and iPad.