
Pixel Cow 2
I’m working on the sequel of Pixel Cow since a couple months or so. I’m using a new game engine for Pixel Cow. It took […]
Continue reading »I’m working on the sequel of Pixel Cow since a couple months or so. I’m using a new game engine for Pixel Cow. It took […]
Continue reading »Last week I’ve printed four images from Help Harry on canvas. They are a nice decoration for our living room. 😀
Continue reading »Last night I created my first digital painting in Photoshop CS6. I know it’s far away from a good piece of art, but hey, it […]
Continue reading »After many long nights I finally finished the work on my new blog. Well at least the public part of the blog. There are still […]
Continue reading »Since the beginning of July I started to work fulltime for a company. I work again as a senior software developer primarly with Microsoft technologies […]
Continue reading »I am happy to announce that Help Harry has now been released! There are 75 physics based puzzle levels in the first version and more […]
Continue reading »I did some “artwork” on the beach of Carmel. 😉
Continue reading »… since my last post. I am currently on a very long vacation and I can hardly find time to develop Help Harry. But the […]
Continue reading »I fixed the black screen error in Pixel Cow on the new iPad. The game runs now on the new iPad as expected. I just […]
Continue reading »Did you ever want to create your own levels in a game? Here is your chance to help me out. I need to create 126 […]
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